
/*
** Lua virtual machine
** See Copyright Notice in lua.h
*/

#ifndef lvm_h
#define lvm_h

#include "ldo.h"
#include "lobject.h"
#include "ltm.h"

#define tostring(L,o) ((ttype(o) == LUA_TSTRING) || (luaV_tostring(L, o)))

#define tonumber(o,n)	(ttype(o) == LUA_TNUMBER || \
                         (((o) = luaV_tonumber(o,n)) != NULL))

#define equalobj(L,o1,o2) \
	(ttype(o1) == ttype(o2) && luaV_equalval(L, o1, o2))

int luaV_lessthan(lua_State * L, const TObject * l, const TObject * r);
int luaV_equalval(lua_State * L, const TObject * t1, const TObject * t2);
const TObject *luaV_tonumber(const TObject * obj, TObject * n);
int luaV_tostring(lua_State * L, StkId obj);
const TObject *luaV_gettable(lua_State * L, const TObject * t, TObject * key, int loop);
void luaV_settable(lua_State * L, const TObject * t, TObject * key, StkId val);
StkId luaV_execute(lua_State * L);
void luaV_concat(lua_State * L, int total, int last);

#endif

/*
 * Local Variables:
 * c-basic-offset: 2
 * indent-tabs-mode: nil
 * End:
 */
